cube()
note
This is a paid item which you can buy here.
A presentation where both the entering and exiting scene rotate with 3D perspective.
Example
CubeTransition.tsxtsximport {linearTiming ,TransitionSeries } from "@remotion/transitions";import {cube } from "@remotion-dev/cube-presentation";constBasicTransition = () => {return (<TransitionSeries ><TransitionSeries .Sequence durationInFrames ={40}><Letter color ="#0b84f3">A</Letter ></TransitionSeries .Sequence ><TransitionSeries .Transition presentation ={cube ({direction : "from-left" })}timing ={linearTiming ({durationInFrames : 30 })}/><TransitionSeries .Sequence durationInFrames ={60}><Letter color ="pink">B</Letter ></TransitionSeries .Sequence ></TransitionSeries >);};
CubeTransition.tsxtsximport {linearTiming ,TransitionSeries } from "@remotion/transitions";import {cube } from "@remotion-dev/cube-presentation";constBasicTransition = () => {return (<TransitionSeries ><TransitionSeries .Sequence durationInFrames ={40}><Letter color ="#0b84f3">A</Letter ></TransitionSeries .Sequence ><TransitionSeries .Transition presentation ={cube ({direction : "from-left" })}timing ={linearTiming ({durationInFrames : 30 })}/><TransitionSeries .Sequence durationInFrames ={60}><Letter color ="pink">B</Letter ></TransitionSeries .Sequence ></TransitionSeries >);};
API
The cube() function does take an object with the following properties:
direction
One of from-left, from-right, from-top, from-bottom.
tsximport {CubeDirection } from "@remotion-dev/cube-presentation";constflipDirection :CubeDirection = "from-left";
tsximport {CubeDirection } from "@remotion-dev/cube-presentation";constflipDirection :CubeDirection = "from-left";
perspective?
The CSS perspective of the flip animation. Defaults to 1000.